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#ifndef DEBOUNCE_H
#define DEBOUNCE_H
#include <thread>
#include <unordered_map>
#include <functional>
#include "Signal.hh"
#define MIN_WAIT_TIME 50
#define MAX_WAIT_TIME 500
#ifdef __wasm32__
extern "C" {
int set_timeout(int ms, void *ctx);
void clear_timeout(int timeout);
void on_timeout(void *ctx);
};
#endif
class Debounce {
public:
static std::shared_ptr<Debounce> getShared();
Debounce();
~Debounce();
void add(void *key, std::function<void()> cb);
void remove(void *key);
void trigger();
void notify();
private:
bool mRunning;
std::mutex mMutex;
#ifdef __wasm32__
int mTimeout;
#else
Signal mWaitSignal;
std::thread mThread;
#endif
std::unordered_map<void *, std::function<void()>> mCallbacks;
std::chrono::time_point<std::chrono::steady_clock> mLastTime;
void loop();
void notifyIfReady();
void wait();
};
#endif